
In the latter two examples, the tile notation is used relative to the position of the origin target. The command in all examples can be any command (including the execute command it self), and are relative to the targeted player(s)/entities. Maximum level for a given encha ntment can't be bypassed.Įxecutes a command which can be linked to a target or a condition related to another block, as tested in the /testforblock command. effect Įnchant the item the targeted player(s) are holding, with the name (or numbered) enchantment at a given level. Gives or removes a status effect from a player. Values for int are: '0' for peaceful '1' for easy '2' for normal '3' for hard Revokes operator status for one or more players.
MINECRAFT TABLET COMMAND BLOCK HOW TO
The maskMode defines how to handle destination blocks, and cloneMode defines handling of source. clone Ĭlones blocks from the cube defined by begin and end into the destination. if specified, only clears items with this data value.Defaults to all items in the player's inventory. Defaults to the player executing the command.

The command can also be given as daylock. This is the same as the Always Day slider in the Game Settings. Sets /gamerule dodaylightcycle to false, and sets /time to 5000. This command requires Education Edition features enabled.

